Abstract
While a common expression of experiential learning in software engineering is the industry-sponsored project, it suffers from key shortcomings at the introductory level. These center on the fact that projects are neither drawn from nor relevant to the everyday lives and communities of their student-developers. To address these challenges, we focus on casting project development in terms of service to the student community, with the involvement of our university's ACM Student Chapter. We discuss the pedagogical foundations of our work, present specific course organization issues, expand on a number of specific challenges with our approach, offer concrete project examples, and outline future work and evaluation.
Original language | English (US) |
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Title of host publication | 2011 24th IEEE-CS Conference on Software Engineering Education and Training, CSEE and T 2011 - Proceedings |
Pages | 434-438 |
Number of pages | 5 |
DOIs | |
State | Published - 2011 |
Event | 2011 24th IEEE-CS Conference on Software Engineering Education and Training, CSEE and T 2011, Co-located with the 33rd International Conference on Software Engineering, ICSE - Waikiki, Honolulu, HI, United States Duration: May 22 2011 → May 24 2011 |
Other
Other | 2011 24th IEEE-CS Conference on Software Engineering Education and Training, CSEE and T 2011, Co-located with the 33rd International Conference on Software Engineering, ICSE |
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Country | United States |
City | Waikiki, Honolulu, HI |
Period | 5/22/11 → 5/24/11 |
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ASJC Scopus subject areas
- Software
- Education
Cite this
Software development as service to the student community : An experiential and high student involvement approach to software engineering education. / Georgas, John.
2011 24th IEEE-CS Conference on Software Engineering Education and Training, CSEE and T 2011 - Proceedings. 2011. p. 434-438 5876120.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
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TY - GEN
T1 - Software development as service to the student community
T2 - An experiential and high student involvement approach to software engineering education
AU - Georgas, John
PY - 2011
Y1 - 2011
N2 - While a common expression of experiential learning in software engineering is the industry-sponsored project, it suffers from key shortcomings at the introductory level. These center on the fact that projects are neither drawn from nor relevant to the everyday lives and communities of their student-developers. To address these challenges, we focus on casting project development in terms of service to the student community, with the involvement of our university's ACM Student Chapter. We discuss the pedagogical foundations of our work, present specific course organization issues, expand on a number of specific challenges with our approach, offer concrete project examples, and outline future work and evaluation.
AB - While a common expression of experiential learning in software engineering is the industry-sponsored project, it suffers from key shortcomings at the introductory level. These center on the fact that projects are neither drawn from nor relevant to the everyday lives and communities of their student-developers. To address these challenges, we focus on casting project development in terms of service to the student community, with the involvement of our university's ACM Student Chapter. We discuss the pedagogical foundations of our work, present specific course organization issues, expand on a number of specific challenges with our approach, offer concrete project examples, and outline future work and evaluation.
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U2 - 10.1109/CSEET.2011.5876120
DO - 10.1109/CSEET.2011.5876120
M3 - Conference contribution
AN - SCOPUS:79959928030
SN - 9781457703485
SP - 434
EP - 438
BT - 2011 24th IEEE-CS Conference on Software Engineering Education and Training, CSEE and T 2011 - Proceedings
ER -