Abstract
The work described here is the graphical user interface, written in Visual C++, to customize a neural network used in Functional Neuromuscular Stimulation (FNS), a rehabilitative technology for individuals with neuromotor disorders. We are implementing the Pattern Shaper algorithm as a digital neural network in an FPGA-based system for low power, mobile clinical trials. The graphical user interface allows the user to easily compare various parameter sets of the pattern shaper algorithm.
Original language | English (US) |
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Title of host publication | Midwest Symposium on Circuits and Systems |
Publisher | IEEE |
Pages | 1105-1108 |
Number of pages | 4 |
Volume | 2 |
State | Published - 1999 |
Event | 1999 IEEE 42nd Midwest Symposium on Circuits and Sistems - Las Cruces, NM, USA Duration: Aug 8 1999 → Aug 11 1999 |
Other
Other | 1999 IEEE 42nd Midwest Symposium on Circuits and Sistems |
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City | Las Cruces, NM, USA |
Period | 8/8/99 → 8/11/99 |
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ASJC Scopus subject areas
- Electrical and Electronic Engineering
- Electronic, Optical and Magnetic Materials
Cite this
Graphical user interface for functional neuromuscular stimulation system. / Brauer, Elizabeth; Colvin, Joshua; Abbas, James J.
Midwest Symposium on Circuits and Systems. Vol. 2 IEEE, 1999. p. 1105-1108.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
}
TY - GEN
T1 - Graphical user interface for functional neuromuscular stimulation system
AU - Brauer, Elizabeth
AU - Colvin, Joshua
AU - Abbas, James J.
PY - 1999
Y1 - 1999
N2 - The work described here is the graphical user interface, written in Visual C++, to customize a neural network used in Functional Neuromuscular Stimulation (FNS), a rehabilitative technology for individuals with neuromotor disorders. We are implementing the Pattern Shaper algorithm as a digital neural network in an FPGA-based system for low power, mobile clinical trials. The graphical user interface allows the user to easily compare various parameter sets of the pattern shaper algorithm.
AB - The work described here is the graphical user interface, written in Visual C++, to customize a neural network used in Functional Neuromuscular Stimulation (FNS), a rehabilitative technology for individuals with neuromotor disorders. We are implementing the Pattern Shaper algorithm as a digital neural network in an FPGA-based system for low power, mobile clinical trials. The graphical user interface allows the user to easily compare various parameter sets of the pattern shaper algorithm.
UR - http://www.scopus.com/inward/record.url?scp=0033292276&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=0033292276&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:0033292276
VL - 2
SP - 1105
EP - 1108
BT - Midwest Symposium on Circuits and Systems
PB - IEEE
ER -