Gaming

Research output: Chapter in Book/Report/Conference proceedingChapter

1 Scopus citations

Abstract

It was said that my great-grandfather purchased a car but never learned to drive. Apparently, he thought that it would was a good idea for his boys to learn to drive, but not his daughters. He didn’t believe that was something that self-respecting young women would ever do. I suppose his rationale was that he had his boys to drive him around when he needed to go places so he could take advantage of the benefi ts without having to deal with the trouble of learning to drive. As the story goes, while he saw the utility and benefi t of having a car, he believed that he was too old to learn something that newfangled.

Original languageEnglish (US)
Title of host publicationMedia Rich Instruction: Connecting Curriculum to All Learners
PublisherSpringer International Publishing
Pages219-234
Number of pages16
ISBN (Print)9783319001524, 9783319001517
DOIs
StatePublished - Jan 1 2014

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ASJC Scopus subject areas

  • Social Sciences(all)

Cite this

Blocher, J. M. (2014). Gaming. In Media Rich Instruction: Connecting Curriculum to All Learners (pp. 219-234). Springer International Publishing. https://doi.org/10.1007/978-3-319-00152-4_14